On Rhythm Encounter, we have celebrated several consoles’ RPG music, including the SNES (Episode 89), NES (Episode 73), and Genesis (Episode 92). Isn’t it about time the original PlayStation got some love? It’s hard to understate the tectonic shift in RPG releases in the West that began during the P… Read More »
To the dungeon with you! But don’t worry, we’ll be there with you. Dungeons are a staple of most RPGs, and good music can elevate the experience of any dungeon, even the dreaded sewers. Why we have never had a dungeon-specific episode before now, we couldn’t tell you, so today we make up for it, fea… Read More »
Have you ever wanted an inside look at what it’s like to write covers from classics like Chrono Trigger and Final Fantasy VI, perform, and run a stream/YouTube channel? Then this episode is for you. It’s another special interview episode here on Rhythm Encounter, and we’re fortunate to be joined by… Read More »
A podcast appears! Fight? Spell? Parry? Item? JAM. The music of Dragon Quest, largely composed by the late Koichi Sugiyama, combines a classical sensibility with a flair for the dramatic, with tracks ranging from serene world map tunes to pop-inspired tracks for naming your hero. And let’s not forge… Read More »
It’s time to get down! In this panel, the Rhythm crew has selected some favorite jazz and funk tracks in RPGs. Not styles of music that first come to mind when thinking of RPGs, and indeed, that’s part of their charm and effect! How have game composers and arrangers adopted these styles while arrang… Read More »
What defines a musical game? Videogames, and RPGs especially, are known for using a musical score to enhance the experience, so what parameters really define “musical games” and make their use of music especially notable? Today, our Rhythm panel is going on a journey to look at a wide variety of mus… Read More »
We interrupt the expected “Musical RPGs” episode with a quick listen to some recent music, just as we did earlier in the year with episode 101. With new Zelda and Final Fantasy XIV music that came our way in May, Mike had to share those. But there’s several other notable indie projects to share too,… Read More »
Welcome to our long-awaited followup to 2014’s Theme Park episode! Episode 21 of Rhythm Encounter was all about character themes, and we knew it was time to do this topic again, because there has been no shortage of characters with their own themes in RPGs since then. We’ve got Dragon Quest, Dragon… Read More »
Whether you know him from his legendary work on Final Fantasy Tactics or elsewhere, odds are you at least know composer Hitoshi Sakimoto’s name. And while he often gets talked about for his work in those Ivalice titles like FFT, Final Fantasy XII, and Vagrant Story, Sakimoto has worked on a fascinat… Read More »
At Rhythm Encounter, we’ve created episodes around seasons in the past — Episode 6 was about summer, while Episode 23, Winter Warmer, was popular enough that we revisited winter in Episode 59. And yet, we’ve somehow never had episodes about spring or fall/autumn. Well, today we address one of those… Read More »
In preparation for April Fool’s Day, someone at RPGFan suggested we finally tackle a long-standing idea: a joke episode that features only chocobo music from Final Fantasy. We loved the idea, but then a funny thing happened — a perfectly normal episode celebrating Nobuo Uematsu’s iconic theme and it… Read More »
There is nothing quite as exciting as having a composer as a guest on Rhythm Encounter. After offering much praise for Chained Echoes and its soundtrack, we wanted to get to know up-and-comer Eddie Marianukroh, the composer of said game. In today’s episode of Rhythm Encounter, we talk to Eddie regar… Read More »
With eight mainline entries, six side stories, and an entire spin-off series, Yakuza/Like a Dragon has an incredible history behind it. And what’s even more incredible is the stunning quality of music that comes with each new title. Since 2005, Yakuza has been gifting us pulse-pounding boss tracks,… Read More »
The Xeno games do not make up a traditional series, with multiple sub-series and some games connected loosely and some more directly. But whether you favor Xenogears, Xenosaga, or Xenoblade, there’s no denying the games’ popularity in the RPG crowd. And for us on Rhythm Encounter, we have been enjoy… Read More »
Released in 2015, episode 27 of Rhythm Encounter was all about RPG transportation themes, like chocobos, airships, mechas, and boats. Because of the variety of creative vehicles and travel in our favorite genre — and because it’s been nearly eight years — it’s high time for another take on this topi… Read More »
We interrupt your regularly scheduled Rhythm broadcast to bring you some exciting new music that is worth listening to with some urgency! While the transportation episode is making its journey here and the Xeno episode is leveling up to handle its high-level composers effectively, we decided to brin… Read More »
Rhythm Encounter launched its first episode in February 2013. Nearly ten years later and after some changes in leadership and a multi-year break, we have hit a milestone with our 100th episode! We decided early last year that we wanted to celebrate this occasion by inviting back our show’s founders,… Read More »
It’s that time of year! A time of both reflection and celebration of 2022’s best RPG music, and we had no shortage of great options this year. From major titles like Xenoblade Chronicles 3 to long-awaited releases like the LIVE A LIVE HD-2D remake, to indie titles like Chained Echoes and Citizen Sle… Read More »
Welcome to a podcast between dreams and reality, mind and matter… Okay, so it’s not the Velvet Room, but it’s a dedicated episode of Rhythm Encounter to celebrate it and the far-reaching and varied music in the Persona series. Join Gio of the Justice Arcana, Neal of the Death Arcana, Sollosi of th… Read More »
Commuting comes in several forms, especially over the last few years. Whether you drive to work or school, take a train or bus, or simply walk, many of us have a soundtrack or playlist for our daily journeys. Whether you’re pumping yourself up for the day ahead, or winding down on the ride home, wha… Read More »
It’s 2022 and 10-year-old Ash Ketchum has finally won a Pokémon Championship after 25 years. Don’t think about the math too much, or you’ll end up feeling the need to Go Home and Sleep. Instead, we recommend listening to a lineup of great Pokémon music, and today’s panelists have you covered! From w… Read More »
While our friends at Retro Encounter just wrapped a month of graphic adventures — and by extension, a month of games featuring wolves — we wanted to record a Halloween-appropriate episode. The gothic halls of Dracula’s Castle are a popular spot for spooky adventure, and the Castlevania series is kno… Read More »
Composer Masafumi Takada is likely not as well known as some VGM composers by name, but it’s very likely you have at least heard of the games he has worked on, especially the Danganronpa series. It’s been awhile since our last composer-centric episode—we gushed about the wonderful Kumi Tanioka in ep… Read More »
As soon as we learned that the creators of the Wild ARMs and Shadow Hearts series were launching a Kickstarter for two new projects, Armed Fantasia and Penny Blood, we knew it was the perfect time to talk about the music of the teams’ legacy. Also, how else would we get away with combining the music… Read More »
Last month, we celebrated the music of the SNES with The Road SNES Traveled (episode 89), and today we turn our ears to Nintendo’s then-competition, the SEGA Genesis! While SEGA’s 16-bit console didn’t have the sheer number of RPGs found on the SNES, there are plenty of gems to be found in the likes… Read More »
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